Space Boi
This is my 2D Platformer project for Michigan State University "Game Design and Development 2: 2D Platformer" by Coursera.
Modifications:
1) I changed the main music and menu music.
2) I made Level Design. All 3 levels are different with increasing difficulty.
3) I added a new feature "Teleport", which helps the player jump through space and time (E key).
4) I added a trampoline mechanic that bounces the player up.
5) I added a new enemy with more speed and more health (red).
6) I added full hp pick up.
Controls:
Use the WASD keys to move, and your spacebar to jump.
Credits:
by Viktor Ganzha with assets provided by Michigan State University's course
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